Sunday 15 April 2012

something i find amusing

When i see graphics card reviews and it has stuff like CU’s scalar unit four texture units tied to a 16 KB read/write L1 cache 2048 total ALUs The L1 cache offers about 2 TB/s of bandwidth at this card’s clock rate, backed by a larger 768 KB L2 cache The L1 cache offers about 2 TB/s of bandwidth at this card’s clock rate, backed by a larger 768 KB L2 cache.GK104 SMXs features two times as many warp schedulers (from two up to four), dispatch units (from four up to eight), and texture units (from eight up to 16) per Shader Multiprocessor, along with a register file that’s twice as large. It also sports four times as many CUDA cores. GF104 included 48 shaders per SM; GK104 ups that to 192 shaders in each SMX.

All copied from graphics card reviews and in the end all that techno babble just means a extra 10-15fps from the previous gen