Friday, 31 October 2014

Halloween the only time of the year

Where parents get there kids to dress up and beg for sweets from strangers

What would put you off a game that is announced ?

So you catch the first look of a new game or trailer and you think this game looks great the idea is good the setting is awesome but they mention that one thing that just puts you off.

This is purely a subjective list but i will try to explain on why the things put me off

The 3 dreaded letters MMO that really puts me off. I have played Mmo's before and have enjoyed them but i have seen many projects that i just feel would have been alot better without the mmo trappings.

Android/Mobile etc seen quite a few times on kickstarter games that looked promising but were aiming for android or mobile gaming first and that really puts off as i always think they would be cutdown affairs.

Turn based. Now this is a personal thing but i have always preferred real time to turn based game play i think probably more to do with my attention span and patience rather then anything wrong with turn based games.

Multiplayer focused. I think this is a combination of me having poor broadband and the fact that i have to really rely on other people for the enjoyment of a game. I would much rather have a solid single player game.

If anyone has more please comment

Tuesday, 28 October 2014

Project nimbus kickstarter some early impressions of the alpha build

So while backed i backed a kickstarter project and they have released the alpha version which they update regular.So i thought i would give a few opinions. Now i will stress it is very early and they do take on feedback some things mentioned in the forum have already been implemented which impressed me a lot.

It is a mech shooter where you fly around a specific area and you take down enemies with either machine gun or missiles and a few other weapons aswell. There is a dash mechanic so you can get the enemy quicker or dodge bullets and if you hold shift there is a bullet time mode. It is good fun even in this early version the issues i have had so far are slow frame rates (even lowest details would get about 27fps and i am using a amd 8350 and a 270x) i imagine though it will get optimized later on.

Sometimes the camera can got a bit crazy when you lock onto enemies though pressing Q switches the type of lock on mode

In the recent build they added the choice of multiple mechs in survival mode had a play of a few and will post a vid of that.

As far as what i would like to see well better frame rates /bigger explosions/ perhaps some kind of grading system as that would encourage replaying the game and perhaps secret unlocks linked to that and i am really hoping the mech's all have big differences in the way they play.

Sunday, 26 October 2014

The return of the space sim

Ok granted it never really left but with the big names of Star citizen and elite:dangerous they are back in a much bigger way.

When i was a kid i played a little bit of elite but a lot of elite 2 for the amiga it was one of those mind blowing games with a real sense of the scale of space and even landing on planets and all on one floppy disk.

They did disappear for while and the only space games was more focused with levels and missions rather then a open world  like with freespace. But there have been a fair few the past 14 years such as Independence War 2: Edge of Chaos, Terminus and the X series

Now the only one that really got me addicted was the X series mostly X-2 and X-3 (give X-rebirth a wide miss for the moment).They got alot right with ships upgrades and trading but just did not get the open space feel as it felt like a series of sectors and they needed a lot of hours put in.

With star citizen and elite coming out they look really promising (And really hoping to try the Elite beta soon) what i really really hope though is they give you plenty to do.Having a open universe is great but not if there is very little to do

Also if they do well hopefully will mean we will get a lot more of that type of game.


Saturday, 25 October 2014

Secrets in games

The memories of playing doom and coming across this secret door with a weapon that normally you could not get till later on was such a thrill and really missing in games now. Was playing the remake of shadow warrior and came across a secret and i thought oh i forgot about secret areas as i see them so rarely.

Now secrets are either unlockables or hidden items you can find that have no real use and do not feel really substantial i mean even in the original doom there were entire secret hidden levels to play

Now do not get me wrong there are games out there that have some decent secrets i was playing bayonetta and came across some decent ones but while playing bayonetta and just exploring that modern games in many cases are so linear and narrow that i never even thought about exploring for hidden stuff. And RAGE had some really cool stuff 

All i can ask please bring back more secrets and easter eggs in games

Thursday, 23 October 2014

Kingdom come: Deliverance alpha

So for backers the released a extremely early alpha footage and i have posted some footage which i will post a link

And even though it is literally a taster it is showing a lot of promise graphics wise it looks great even on low detail though prepare for a fair bit of popup and of course there are bugs and crashes as a alpha build but as far as the basics they have a solid foundation.

I almost find it unfair to really give any feedback as it is just a tester with one basic quest a but what i hope for is plenty of stuff to do plenty of quests even better graphics and a awesome combat system with great enemy blow reactions.If they can pack plenty of history into it i will be happy though i am not sure if this will be based on a real place and people or if they will create there own.

Will probably give more feedback when more and more stuff is released  here is some footage


Does practice always make perfect ?

I have been playing games for years and have always been told practice makes perfect. But in my case that never happens i always seem to reach a ceiling in my skill level which is far from perfect.

Best way i can describe it is with fighting games most have challenge modes where you have to do a certain combos and in most i can get to around 60% of them done but then no further no matter how hard i practice

With online fights i see my self as not to bad but again i do reach a certain level and get no further

Now is it to do with my reactions or do i have to put even more time into it ? i am not to sure but in a few months i will not be working so i will get to put time into my games so will hope to test it out and see if can get above this ceiling